Weekly Update - 15 Sept 2024
Two projects to discuss this week. Cyber BurgerI've decided to ditch game mode A, where the player is given a series of stages they need to clear. Instead, I'm changing this to be closer to an old-school arcade experience. In this mode, you start the game with a 45 second timer, and you need get as high a score as you can before the timer runs out. Your score depends roughly on how large and "interesting" your burger is. Every burger you make also adds 10 seconds to the clock, so the ultimate aim is to balance making interesting burgers...